In the future Melbourne project, I'm making the Trams that are meant to be dangerous drag racers. The trams drivers like to race each other, so the passengers have to hang on for dear life.
At the moment, my trams are starting to look like normal trams but I will add more textures to suggest they are racers of sorts. Here's a picture of my current progress..
Wednesday, October 17, 2007
Wednesday, September 12, 2007
TRAM TRAM TRAMSS!!!!
As part of the class project i have been assigned to the making of the Drag racing Trams. so far i have drawn up basic concepts of the trams and will upload them here shortly.
Basically the trams are the same Melbourne Trams as we have today however they have bits added on similar to modified cars such as the Neon glow lights underneath, many exhausts at the back, just really done up trams!
Basically the trams are the same Melbourne Trams as we have today however they have bits added on similar to modified cars such as the Neon glow lights underneath, many exhausts at the back, just really done up trams!
Futuristic Melbourne Story!!
Dear Tom,
I've just settled in my Games development course at the Barron Bon Von Evil's University of Evil. The view from the 16th floor is GREAT! you can make out the Giant mechanical squid that lives in the Yarra.
You know the one right? it attacked you last week and you almost had to have your left arm removed due to mutation.
The trams here are very good in my opinion, however despite them being good they scare the living daylights out of me! the speeds they travel at are immense!
I thought i heard the screeching brakes while it was turning a corner but instead it was the rusty wheels trying to keep up with the orders of the tram driver tell them to go FASTER!!
Once off the trams i have to run to the University doors because of those stupid robots that try an sell you stuff! If u don't do as they say and give them some money then your screwed! So be sure to watch out for them.
Hope all is well with your investigation, i'll see ya next week sometime. Take care.
- Jack
To Jack,
Good to hear your settling in with your course.
You better put me in one of your games that you make ha ha.
Yeh, i remember that giant Squid alright. The department here is devising a plan to kill it but killing a Giant robot squid that lives in a mutant polluted river isn't easy you know.
As for my investigations i can't tell you too much as it's very top secret stuff. However I can tell you that the Ninjas im hunting are proven to be from Sydney, and take refuge on top of the sky scrappers in your area. So i may see you sooner then you think.
If that black cloud that blocks off all light was gone then our units could send in a helicopter to take em out but sadly thats not the case.
Well i best be going now. Cya Soon man!
- Tom
I've just settled in my Games development course at the Barron Bon Von Evil's University of Evil. The view from the 16th floor is GREAT! you can make out the Giant mechanical squid that lives in the Yarra.
You know the one right? it attacked you last week and you almost had to have your left arm removed due to mutation.
The trams here are very good in my opinion, however despite them being good they scare the living daylights out of me! the speeds they travel at are immense!
I thought i heard the screeching brakes while it was turning a corner but instead it was the rusty wheels trying to keep up with the orders of the tram driver tell them to go FASTER!!
Once off the trams i have to run to the University doors because of those stupid robots that try an sell you stuff! If u don't do as they say and give them some money then your screwed! So be sure to watch out for them.
Hope all is well with your investigation, i'll see ya next week sometime. Take care.
- Jack
To Jack,
Good to hear your settling in with your course.
You better put me in one of your games that you make ha ha.
Yeh, i remember that giant Squid alright. The department here is devising a plan to kill it but killing a Giant robot squid that lives in a mutant polluted river isn't easy you know.
As for my investigations i can't tell you too much as it's very top secret stuff. However I can tell you that the Ninjas im hunting are proven to be from Sydney, and take refuge on top of the sky scrappers in your area. So i may see you sooner then you think.
If that black cloud that blocks off all light was gone then our units could send in a helicopter to take em out but sadly thats not the case.
Well i best be going now. Cya Soon man!
- Tom
Bullet for the gun
After creating the the gun model and adding the script i then had to make the "bullet".
i made a basic sphere and stretched it out, then applied a shiny metallic texture to it,
the only problem i encounted when making the bullet was knowing which way it would shoot out of the gun, so when it came time to shoot the bullet. It shot out side ways instead of straight/head on.
But it shoots all the same so i'm quite happy with it
i made a basic sphere and stretched it out, then applied a shiny metallic texture to it,
the only problem i encounted when making the bullet was knowing which way it would shoot out of the gun, so when it came time to shoot the bullet. It shot out side ways instead of straight/head on.
But it shoots all the same so i'm quite happy with it
Gun Scripts
Rotating script
In class we were given a Script that would make objects rotate on the Y axis i think it was..
1st up i used Joel's idea and made a cap with the little propeller on top. Then after that i started working on my own hover craft of sorts, it didn't turn out as good as i had hoped. But it was good to experiment with the Scripts and the building tools.
1st up i used Joel's idea and made a cap with the little propeller on top. Then after that i started working on my own hover craft of sorts, it didn't turn out as good as i had hoped. But it was good to experiment with the Scripts and the building tools.
Wednesday, August 8, 2007
Putting a picture in SL
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